commit | f7055d7b2bf881a73601273d78470c0cb7fefba1 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Sat Oct 21 01:39:08 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Oct 21 01:39:08 2023 +0000 |
tree | 4f155f4823025535cb5b3c7d594e35a1b5d7d917 | |
parent | 80181282a71026c809d79d78f7498972408e991f [diff] |
[tint][ir] Rename Unary::Kind to UnaryOp Matches the naming in the WGSL AST, and matches the terminology used in most the places that use it. Change-Id: Iead56989a59c08a3092c5388db4ce3bb0ece1850 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/155822 Reviewed-by: dan sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.