commit | f7a8ee49af37036b947edb2b988d88adbdbe2ecc | [log] [tgz] |
---|---|---|
author | Rafael Cintron <rafael.cintron@microsoft.com> | Fri Aug 15 15:24:45 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Aug 15 15:24:45 2025 -0700 |
tree | bc272a1f675ee95dad15e42ae523698bd260c204 | |
parent | 716e2d02e306dc0415ddaad6278d1b9196a1b691 [diff] |
Remove DllDir from code and scripts Now that GetModuleDirectory has been fixed to work correctly on Windows, we no longer need to set the "DllDir" when Dawn is hosted in Node. Change-Id: Ia92e30af4e84e4c55c92e3a427f1919d2dbc0e71 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/251975 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.