| cbuffer cbuffer_x_7 : register(b0, space0) { |
| uint4 x_7[3]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| int arr[10] = (int[10])0; |
| int a = 0; |
| int i = 0; |
| const int tint_symbol_3[10] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; |
| arr = tint_symbol_3; |
| a = 0; |
| const int x_42 = asint(x_7[1].x); |
| const int x_44 = arr[x_42]; |
| if ((x_44 == 2)) { |
| const int x_49 = asint(x_7[2].x); |
| i = x_49; |
| while (true) { |
| const int x_54 = i; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_56 = asint(x_7[scalar_offset / 4][scalar_offset % 4]); |
| if ((x_54 < x_56)) { |
| } else { |
| break; |
| } |
| { |
| i = (i + 1); |
| } |
| } |
| a = (a + 1); |
| } |
| const int x_63 = a; |
| const int x_66 = asint(x_7[2].x); |
| if (((-1 % x_63) == x_66)) { |
| const int x_71 = asint(x_7[1].x); |
| const int x_75 = asint(x_7[2].x); |
| arr[int2(x_71, x_71).y] = x_75; |
| } |
| const int x_78 = asint(x_7[1].x); |
| const int x_80 = arr[x_78]; |
| const int x_82 = asint(x_7[2].x); |
| if ((x_80 == x_82)) { |
| const int x_88 = asint(x_7[1].x); |
| const int x_91 = asint(x_7[2].x); |
| const int x_94 = asint(x_7[2].x); |
| const int x_97 = asint(x_7[1].x); |
| x_GLF_color = float4(float(x_88), float(x_91), float(x_94), float(x_97)); |
| } else { |
| const int x_101 = asint(x_7[2].x); |
| const float x_102 = float(x_101); |
| x_GLF_color = float4(x_102, x_102, x_102, x_102); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |