blob: 82947bc76694d79d3639674d236ed74869cd4278 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct buf0 {
/* 0x0000 */ packed_float2 injectionSwitch;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
float3 mand_() {
int k = 0;
k = 0;
while (true) {
if (true) {
} else {
break;
}
discard_fragment();
}
return float3(1.0f, 1.0f, 1.0f);
}
void main_1(constant buf0& x_7, thread float4* const tint_symbol_4) {
int j = 0;
float const x_37 = x_7.injectionSwitch.x;
float const x_39 = x_7.injectionSwitch.y;
if ((x_37 > x_39)) {
j = 0;
while (true) {
if (true) {
} else {
break;
}
{
float3 const x_46 = mand_();
}
}
}
*(tint_symbol_4) = float4(1.0f, 0.0f, 0.0f, 1.0f);
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_7, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}