| cbuffer cbuffer_x_6 : register(b0, space0) { |
| uint4 x_6[1]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| float height = 0.0f; |
| height = 256.0f; |
| const float x_40 = asfloat(x_6[0].y); |
| if ((x_40 < 0.0f)) { |
| x_GLF_color = lerp(float4(30.180000305f, 8840.0f, 469.970001221f, 18.239999771f), float4(9.899999619f, 0.100000001f, 1169.538696289f, 55.790000916f), float4(7612.9453125f, 797.010986328f, height, 9.0f)); |
| } |
| x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |