dawn_node: Roll third_party/gpuweb and add snorm10-10-10-2 support Roll third_party/gpuweb to include the latest WebGPU IDL updates, remove the redundant subgroup-size-control extension, and add snorm10-10-10-2 vertex format support in the dawn_node Converter. Test: autoninja -C out/Debug src/dawn/node:dawn_node Bug: b/536160421 Change-Id: Ia98aeddf5f9ce0f157bd8da08fc2bca83ff97577 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/334595 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Ran Wang <wangra@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.