commit | a10f5331f2b5263375b504a20cf3c1caec9b5d70 | [log] [tgz] |
---|---|---|
author | Li Hao <hao.x.li@intel.com> | Wed Sep 22 02:51:20 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 22 02:51:20 2021 +0000 |
tree | 0a0b5df82ce4141387809333df3679444278de2a | |
parent | c9c366e8250f07e8a61ea46fb35d231da9df0c39 [diff] |
Update destinationOffset alignment to 256 in resolveQuerySet From macOS 11+, Metal requires the minimum buffer offset alignment to be 256 bytes. We have updated the destinationOffset alignment of resolveQuerySet to 256 in SPEC. This PR is changing the implementation. Bug: dawn:940 Change-Id: Ie3c69d6a90adb76038dbac95ae2158a38da583f3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63762 Commit-Queue: Hao Li <hao.x.li@intel.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.