GL: fix stale internal immediate state bug. Set FirstVertex offset to 0 on each draw. Rewrite FirstVertex tests to run on Compat, to take a mode for each draw, and add a new test to exercise the problematic case. Bug: 485493199 Change-Id: Ic20628276950741f9ac524753497249b95a79de8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/291655 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.