commit | 114bae24b0fbe23632cc849e04cd1299bfea41eb | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue May 09 10:36:41 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 09 10:36:41 2023 +0000 |
tree | c0f21bb00558d54c01b54b670515d56da5804fe2 | |
parent | 5696997251452722e841f5ffc172acdaeb6893b1 [diff] |
[spirv-reader] Use builtin vector aliases This makes the generated WGSL more concise and readable. Change-Id: Ia486a74796a4029aaac1c4d051d304d05f1d5ea2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132140 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.