commit | f927bcb5a6f9d32688d6e753403dd20199afc196 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Dec 12 21:21:54 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 12 21:21:54 2022 +0000 |
tree | 10ccb29473233786f855a6eaf388f84877cb8fe1 | |
parent | e70563ac03f52960cb921bbc2b5ec838ac96620d [diff] |
tools: Port turbo-cov from SwiftShader A tiny utility that emits just the per segment coverage in a binary stream. This avoids the overhead of encoding to JSON, which provides substantial performance improvements. Change-Id: I36a588069d69c5c800d31bca8dd5c542bcdbe313 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113641 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.