| @group(0) @binding(0) var<storage, read_write> prevent_dce : i32; | 
 |  | 
 | fn transpose_c1b600() -> i32 { | 
 |   var res : mat4x4<f32> = transpose(mat4x4<f32>(1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f)); | 
 |   return select(0, 1, (res[0][0] == 0)); | 
 | } | 
 |  | 
 | @fragment | 
 | fn fragment_main() { | 
 |   prevent_dce = transpose_c1b600(); | 
 | } | 
 |  | 
 | @compute @workgroup_size(1) | 
 | fn compute_main() { | 
 |   prevent_dce = transpose_c1b600(); | 
 | } | 
 |  | 
 | struct VertexOutput { | 
 |   @builtin(position) | 
 |   pos : vec4<f32>, | 
 |   @location(0) @interpolate(flat) | 
 |   prevent_dce : i32, | 
 | } | 
 |  | 
 | @vertex | 
 | fn vertex_main() -> VertexOutput { | 
 |   var out : VertexOutput; | 
 |   out.pos = vec4<f32>(); | 
 |   out.prevent_dce = transpose_c1b600(); | 
 |   return out; | 
 | } |