Sign in
dawn
/
dawn
/
f9b8b6104dc53551aa8bd56afa0d49159de4433d
/
.
/
test
/
intrinsics
/
textureGather
/
u32
/
blue.wgsl.expected.glsl
blob: b5fb696faf9f32b5fb94c5c85defd02c16053c8e [
file
] [
log
] [
blame
]
#version 310 es
precision mediump
float
;
uniform highp usampler2D t_s
;
void
tint_symbol
()
{
uvec4 res
=
textureGather
(
t_s
,
vec2
(
0.0f
,
0.0f
),
2
);
return
;
}
void
main
()
{
tint_symbol
();
}