| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_PROGRAMMABLEPASSENCODER_H_ |
| #define DAWNNATIVE_PROGRAMMABLEPASSENCODER_H_ |
| |
| #include "dawn_native/Error.h" |
| #include "dawn_native/ObjectBase.h" |
| |
| #include "dawn_native/dawn_platform.h" |
| |
| namespace dawn_native { |
| |
| class CommandAllocator; |
| class DeviceBase; |
| |
| // Base class for shared functionality between ComputePassEncoder and RenderPassEncoder. |
| class ProgrammablePassEncoder : public ObjectBase { |
| public: |
| ProgrammablePassEncoder(DeviceBase* device, |
| CommandBufferBuilder* topLevelBuilder, |
| CommandAllocator* allocator); |
| |
| void EndPass(); |
| |
| void SetBindGroup(uint32_t groupIndex, BindGroupBase* group); |
| void SetPushConstants(dawn::ShaderStageBit stages, |
| uint32_t offset, |
| uint32_t count, |
| const void* data); |
| |
| protected: |
| MaybeError ValidateCanRecordCommands() const; |
| |
| // The allocator is borrowed from the top level builder. Keep a reference to the builder |
| // to make sure the allocator isn't freed. |
| Ref<CommandBufferBuilder> mTopLevelBuilder = nullptr; |
| // mAllocator is cleared at the end of the pass so it acts as a tag that EndPass was called |
| CommandAllocator* mAllocator = nullptr; |
| }; |
| |
| } // namespace dawn_native |
| |
| #endif // DAWNNATIVE_PROGRAMMABLEPASSENCODER_H_ |