| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/vulkan/BindGroupVk.h" |
| |
| #include "dawn_native/vulkan/BindGroupLayoutVk.h" |
| #include "dawn_native/vulkan/BufferVk.h" |
| #include "dawn_native/vulkan/DeviceVk.h" |
| #include "dawn_native/vulkan/FencedDeleter.h" |
| #include "dawn_native/vulkan/SamplerVk.h" |
| #include "dawn_native/vulkan/TextureVk.h" |
| |
| #include "common/BitSetIterator.h" |
| |
| namespace dawn_native { namespace vulkan { |
| |
| BindGroup::BindGroup(BindGroupBuilder* builder) : BindGroupBase(builder) { |
| // Create a pool to hold our descriptor set. |
| // TODO(cwallez@chromium.org): This horribly inefficient, find a way to be better, for |
| // example by having one pool per bind group layout instead. |
| uint32_t numPoolSizes = 0; |
| auto poolSizes = ToBackend(GetLayout())->ComputePoolSizes(&numPoolSizes); |
| |
| VkDescriptorPoolCreateInfo createInfo; |
| createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; |
| createInfo.pNext = nullptr; |
| createInfo.flags = 0; |
| createInfo.maxSets = 1; |
| createInfo.poolSizeCount = numPoolSizes; |
| createInfo.pPoolSizes = poolSizes.data(); |
| |
| Device* device = ToBackend(GetDevice()); |
| if (device->fn.CreateDescriptorPool(device->GetVkDevice(), &createInfo, nullptr, &mPool) != |
| VK_SUCCESS) { |
| ASSERT(false); |
| } |
| |
| // Now do the allocation of one descriptor set, this is very suboptimal too. |
| VkDescriptorSetLayout vkLayout = ToBackend(GetLayout())->GetHandle(); |
| |
| VkDescriptorSetAllocateInfo allocateInfo; |
| allocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; |
| allocateInfo.pNext = nullptr; |
| allocateInfo.descriptorPool = mPool; |
| allocateInfo.descriptorSetCount = 1; |
| allocateInfo.pSetLayouts = &vkLayout; |
| |
| if (device->fn.AllocateDescriptorSets(device->GetVkDevice(), &allocateInfo, &mHandle) != |
| VK_SUCCESS) { |
| ASSERT(false); |
| } |
| |
| // Now do a write of a single descriptor set with all possible chained data allocated on the |
| // stack. |
| uint32_t numWrites = 0; |
| std::array<VkWriteDescriptorSet, kMaxBindingsPerGroup> writes; |
| std::array<VkDescriptorBufferInfo, kMaxBindingsPerGroup> writeBufferInfo; |
| std::array<VkDescriptorImageInfo, kMaxBindingsPerGroup> writeImageInfo; |
| |
| const auto& layoutInfo = GetLayout()->GetBindingInfo(); |
| for (uint32_t bindingIndex : IterateBitSet(layoutInfo.mask)) { |
| auto& write = writes[numWrites]; |
| write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| write.pNext = nullptr; |
| write.dstSet = mHandle; |
| write.dstBinding = bindingIndex; |
| write.dstArrayElement = 0; |
| write.descriptorCount = 1; |
| write.descriptorType = VulkanDescriptorType(layoutInfo.types[bindingIndex]); |
| |
| switch (layoutInfo.types[bindingIndex]) { |
| case dawn::BindingType::UniformBuffer: |
| case dawn::BindingType::StorageBuffer: { |
| BufferViewBase* view = GetBindingAsBufferView(bindingIndex); |
| Buffer* buffer = ToBackend(view->GetBuffer()); |
| |
| writeBufferInfo[numWrites].buffer = buffer->GetHandle(); |
| writeBufferInfo[numWrites].offset = view->GetOffset(); |
| writeBufferInfo[numWrites].range = view->GetSize(); |
| |
| write.pBufferInfo = &writeBufferInfo[numWrites]; |
| } break; |
| |
| case dawn::BindingType::Sampler: { |
| Sampler* sampler = ToBackend(GetBindingAsSampler(bindingIndex)); |
| writeImageInfo[numWrites].sampler = sampler->GetHandle(); |
| write.pImageInfo = &writeImageInfo[numWrites]; |
| } break; |
| |
| case dawn::BindingType::SampledTexture: { |
| TextureView* view = ToBackend(GetBindingAsTextureView(bindingIndex)); |
| |
| writeImageInfo[numWrites].imageView = view->GetHandle(); |
| // TODO(cwallez@chromium.org): This isn't true in general: if the image can has |
| // two read-only usages one of which is Sampled. Works for now though :) |
| writeImageInfo[numWrites].imageLayout = |
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; |
| |
| write.pImageInfo = &writeImageInfo[numWrites]; |
| } break; |
| default: |
| UNREACHABLE(); |
| } |
| |
| numWrites++; |
| } |
| |
| device->fn.UpdateDescriptorSets(device->GetVkDevice(), numWrites, writes.data(), 0, |
| nullptr); |
| } |
| |
| BindGroup::~BindGroup() { |
| // The descriptor set doesn't need to be delete because it's done implicitly when the |
| // descriptor pool is destroyed. |
| mHandle = VK_NULL_HANDLE; |
| |
| if (mPool != VK_NULL_HANDLE) { |
| ToBackend(GetDevice())->GetFencedDeleter()->DeleteWhenUnused(mPool); |
| mPool = VK_NULL_HANDLE; |
| } |
| } |
| |
| VkDescriptorSet BindGroup::GetHandle() const { |
| return mHandle; |
| } |
| |
| }} // namespace dawn_native::vulkan |