| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/vulkan/RenderPassDescriptorVk.h" |
| |
| #include "common/BitSetIterator.h" |
| #include "dawn_native/vulkan/DeviceVk.h" |
| #include "dawn_native/vulkan/FencedDeleter.h" |
| #include "dawn_native/vulkan/RenderPassCache.h" |
| #include "dawn_native/vulkan/TextureVk.h" |
| |
| namespace dawn_native { namespace vulkan { |
| |
| RenderPassDescriptor::RenderPassDescriptor(RenderPassDescriptorBuilder* builder) |
| : RenderPassDescriptorBase(builder), mDevice(ToBackend(builder->GetDevice())) { |
| } |
| |
| void RenderPassDescriptor::RecordBeginRenderPass(VkCommandBuffer commands) { |
| // Query a VkRenderPass from the cache |
| VkRenderPass renderPass = VK_NULL_HANDLE; |
| { |
| RenderPassCacheQuery query; |
| |
| for (uint32_t i : IterateBitSet(GetColorAttachmentMask())) { |
| const auto& attachmentInfo = GetColorAttachment(i); |
| query.SetColor(i, attachmentInfo.view->GetTexture()->GetFormat(), |
| attachmentInfo.loadOp); |
| } |
| |
| if (HasDepthStencilAttachment()) { |
| const auto& attachmentInfo = GetDepthStencilAttachment(); |
| query.SetDepthStencil(attachmentInfo.view->GetTexture()->GetFormat(), |
| attachmentInfo.depthLoadOp, attachmentInfo.stencilLoadOp); |
| } |
| |
| renderPass = mDevice->GetRenderPassCache()->GetRenderPass(query); |
| } |
| |
| // Create a framebuffer that will be used once for the render pass and gather the clear |
| // values for the attachments at the same time. |
| std::array<VkClearValue, kMaxColorAttachments + 1> clearValues; |
| VkFramebuffer framebuffer = VK_NULL_HANDLE; |
| uint32_t attachmentCount = 0; |
| { |
| // Fill in the attachment info that will be chained in the framebuffer create info. |
| std::array<VkImageView, kMaxColorAttachments + 1> attachments; |
| |
| for (uint32_t i : IterateBitSet(GetColorAttachmentMask())) { |
| auto& attachmentInfo = GetColorAttachment(i); |
| TextureView* view = ToBackend(attachmentInfo.view.Get()); |
| |
| attachments[attachmentCount] = view->GetHandle(); |
| |
| clearValues[attachmentCount].color.float32[0] = attachmentInfo.clearColor[0]; |
| clearValues[attachmentCount].color.float32[1] = attachmentInfo.clearColor[1]; |
| clearValues[attachmentCount].color.float32[2] = attachmentInfo.clearColor[2]; |
| clearValues[attachmentCount].color.float32[3] = attachmentInfo.clearColor[3]; |
| |
| attachmentCount++; |
| } |
| |
| if (HasDepthStencilAttachment()) { |
| auto& attachmentInfo = GetDepthStencilAttachment(); |
| TextureView* view = ToBackend(attachmentInfo.view.Get()); |
| |
| attachments[attachmentCount] = view->GetHandle(); |
| |
| clearValues[attachmentCount].depthStencil.depth = attachmentInfo.clearDepth; |
| clearValues[attachmentCount].depthStencil.stencil = attachmentInfo.clearStencil; |
| |
| attachmentCount++; |
| } |
| |
| // Chain attachments and create the framebuffer |
| VkFramebufferCreateInfo createInfo; |
| createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; |
| createInfo.pNext = nullptr; |
| createInfo.flags = 0; |
| createInfo.renderPass = renderPass; |
| createInfo.attachmentCount = attachmentCount; |
| createInfo.pAttachments = attachments.data(); |
| createInfo.width = GetWidth(); |
| createInfo.height = GetHeight(); |
| createInfo.layers = 1; |
| |
| if (mDevice->fn.CreateFramebuffer(mDevice->GetVkDevice(), &createInfo, nullptr, |
| &framebuffer) != VK_SUCCESS) { |
| ASSERT(false); |
| } |
| |
| // We don't reuse VkFramebuffers so mark the framebuffer for deletion as soon as the |
| // commands currently being recorded are finished. |
| mDevice->GetFencedDeleter()->DeleteWhenUnused(framebuffer); |
| } |
| |
| VkRenderPassBeginInfo beginInfo; |
| beginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; |
| beginInfo.pNext = nullptr; |
| beginInfo.renderPass = renderPass; |
| beginInfo.framebuffer = framebuffer; |
| beginInfo.renderArea.offset.x = 0; |
| beginInfo.renderArea.offset.y = 0; |
| beginInfo.renderArea.extent.width = GetWidth(); |
| beginInfo.renderArea.extent.height = GetHeight(); |
| beginInfo.clearValueCount = attachmentCount; |
| beginInfo.pClearValues = clearValues.data(); |
| |
| mDevice->fn.CmdBeginRenderPass(commands, &beginInfo, VK_SUBPASS_CONTENTS_INLINE); |
| } |
| |
| }} // namespace dawn_native::vulkan |