[tint][writer] Reject unimplemented backends Fixes GLSL, HLSL, and MSL backends trying to emit texture functions that are not implemented by guarding them with `CanGenerate()` checks. Bug: 434021141 Change-Id: I578fbad08376294b12e583ce740d608495647eaa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/258554 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Diego Rodrigues <diejorarr@gmail.com> Reviewed-by: Diego Rodrigues <diejorarr@gmail.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.