tint/hlsl+glsl: fix workgroupUniformLoad polyfills The BuiltinPolyfill transform expects the DirectVariableAccess transform to run after it, but this regressed as part of https://dawn-review.googlesource.com/c/dawn/+/122203 Add unit test along with e2e 1926.wgsl test. Bug: tint:1926 Change-Id: I5107453ce152b12e6f2f36930846e1fffa775708 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131020 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.