| #version 310 es | 
 |  | 
 | struct S0 { | 
 |   int x; | 
 |   uint a; | 
 |   int y; | 
 |   int z; | 
 | }; | 
 |  | 
 | struct S1 { | 
 |   int x; | 
 |   S0 a; | 
 |   int y; | 
 |   int z; | 
 | }; | 
 |  | 
 | struct S2 { | 
 |   int x; | 
 |   int y; | 
 |   int z; | 
 |   S1 a; | 
 | }; | 
 |  | 
 | shared S2 wg; | 
 | void tint_zero_workgroup_memory(uint local_idx) { | 
 |   if ((local_idx < 1u)) { | 
 |     wg.x = 0; | 
 |     wg.y = 0; | 
 |     wg.z = 0; | 
 |     wg.a.x = 0; | 
 |     wg.a.a.x = 0; | 
 |     atomicExchange(wg.a.a.a, 0u); | 
 |     wg.a.a.y = 0; | 
 |     wg.a.a.z = 0; | 
 |     wg.a.y = 0; | 
 |     wg.a.z = 0; | 
 |   } | 
 |   barrier(); | 
 | } | 
 |  | 
 | void compute_main(uint local_invocation_index) { | 
 |   tint_zero_workgroup_memory(local_invocation_index); | 
 |   atomicExchange(wg.a.a.a, 1u); | 
 | } | 
 |  | 
 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | 
 | void main() { | 
 |   compute_main(gl_LocalInvocationIndex); | 
 |   return; | 
 | } |