blob: 56fb43c2b8f8efde2096b62195f4cedc2323ab39 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<float4> arg_0 : register(u0, space1);
uint3 textureDimensions_3a5bb1() {
uint3 v = (0u).xxx;
arg_0.GetDimensions(v[0u], v[1u], v[2u]);
uint3 res = v;
return res;
}
void fragment_main() {
prevent_dce.Store3(0u, textureDimensions_3a5bb1());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store3(0u, textureDimensions_3a5bb1());
}