blob: 666ad36e2282bbda278c72d863c55f6d57c8d5d8 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device packed_uint3* prevent_dce;
texture3d<float, access::write> arg_0;
};
uint3 textureDimensions_a20ba2(tint_module_vars_struct tint_module_vars) {
uint const v = tint_module_vars.arg_0.get_width(0u);
uint const v_1 = tint_module_vars.arg_0.get_height(0u);
uint3 res = uint3(v, v_1, tint_module_vars.arg_0.get_depth(0u));
return res;
}
fragment void fragment_main(device packed_uint3* prevent_dce [[buffer(0)]], texture3d<float, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = packed_uint3(textureDimensions_a20ba2(tint_module_vars));
}
kernel void compute_main(device packed_uint3* prevent_dce [[buffer(0)]], texture3d<float, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = packed_uint3(textureDimensions_a20ba2(tint_module_vars));
}