blob: ea4d7802ab3f1ac68274fa46a4c9f3aa4ad98935 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_1dc954() {
arg_0[1u] = (1).xxxx;
}
void fragment_main() {
textureStore_1dc954();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_1dc954();
return;
}