blob: 34635870c81ca8b4f761998961d3ecd6dbd2d8ef [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_32d3d6() {
arg_0[1u] = (1u).xxxx;
}
void fragment_main() {
textureStore_32d3d6();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_32d3d6();
return;
}