blob: 50f759e8d930c3ce3d3973f8a22ddc932c99cf71 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void textureStore_751256(texture1d<uint, access::read_write> tint_symbol) {
tint_symbol.write(uint4(1u), uint(1)); tint_symbol.fence();
}
fragment void fragment_main(texture1d<uint, access::read_write> tint_symbol_1 [[texture(0)]]) {
textureStore_751256(tint_symbol_1);
return;
}
kernel void compute_main(texture1d<uint, access::read_write> tint_symbol_2 [[texture(0)]]) {
textureStore_751256(tint_symbol_2);
return;
}