blob: c753cfb67fc581c0e45bd81d1326a652c9b8a3cf [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_88ce7e() {
arg_0[(int(1)).xxx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_88ce7e();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_88ce7e();
}