blob: e7ca285bafb5e015e1a9f01134c25e76f82c3baf [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_9ba5c1() {
arg_0[1u] = (1u).xxxx;
}
void fragment_main() {
textureStore_9ba5c1();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_9ba5c1();
}