blob: 7598bbb3ce9857b057290ba3aba87784aa1229a5 [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_9f5318() {
arg_0[(1u).xx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_9f5318();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_9f5318();
}