blob: 0bdce76e2337c8e82a6db3f0b8129d482cd74973 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rgba32uint, write>;
fn textureStore_aeb38a() {
textureStore(arg_0, vec2<u32>(1u), vec4<u32>(1u));
}
@fragment
fn fragment_main() {
textureStore_aeb38a();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_aeb38a();
}