blob: 262270b1066fc253b8a202bc443208afd751c178 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_b706b1() {
arg_0[(int(1)).xxx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_b706b1();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_b706b1();
}