blob: 12bd5b00320ad7adc33937fe165d6f5bce87e173 [file] [log] [blame]
RWTexture3D<float4> arg_0 : register(u0, space1);
void textureStore_c5af1e() {
arg_0[(1).xxx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_c5af1e();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_c5af1e();
return;
}