blob: 6b530d63a4b126283f678ee7471b0453bc51d81f [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<r32float, write>;
fn textureStore_1e20f2() {
var arg_1 = vec2<u32>(1u);
var arg_2 = vec4<f32>(1.0f);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_1e20f2();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_1e20f2();
}