blob: 0bab2f1f205adfae621221ab89b7f86cbe163c27 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba8snorm, read_write>;
fn textureStore_26a26d() {
var arg_1 = 1u;
var arg_2 = vec4<f32>(1.0f);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_26a26d();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_26a26d();
}