blob: a0dad6fb8885ac376689aae7d0e0e3eda12b52b2 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rg32uint, read_write>;
fn textureStore_5425ab() {
var arg_1 = vec2<i32>(1i);
var arg_2 = vec4<u32>(1u);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_5425ab();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_5425ab();
}