blob: eb961f79aff8e26d4fddf3bbf0b8fabe4591c7bd [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_65b6aa() {
int arg_1 = int(1);
int4 arg_2 = (int(1)).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_65b6aa();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_65b6aa();
}