blob: 572ab2f487dee114cb286b2eafcd52ed0f3e9b35 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_751256() {
int arg_1 = 1;
uint4 arg_2 = (1u).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_751256();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_751256();
return;
}