blob: e3c3d8158e6e4c499275b4e058e5c56049fb85f2 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_86f713() {
int3 arg_1 = (int(1)).xxx;
int4 arg_2 = (int(1)).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_86f713();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_86f713();
}