blob: 02330b6238c4da602b2ac7f808e61a626b9ad606 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_88ce7e() {
int3 arg_1 = (1).xxx;
int4 arg_2 = (1).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_88ce7e();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_88ce7e();
return;
}