blob: 5036c8fade4fd1528acd32ed550c1adecfd20fcb [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture2d_array<float, access::read_write> arg_0;
};
void textureStore_d0fadc(tint_module_vars_struct tint_module_vars) {
int2 arg_1 = int2(1);
uint arg_2 = 1u;
float4 arg_3 = float4(1.0f);
uint const v = arg_2;
float4 const v_1 = arg_3;
tint_module_vars.arg_0.write(v_1, uint2(arg_1), v);
const_cast<texture2d_array<float, access::read_write>thread &>(tint_module_vars.arg_0).fence();
}
fragment void fragment_main(texture2d_array<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_d0fadc(tint_module_vars);
}
kernel void compute_main(texture2d_array<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_d0fadc(tint_module_vars);
}