blob: c890403282d46666be335a8d28ea4001ebb6004a [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_d19db4() {
int3 arg_1 = (int(1)).xxx;
int4 arg_2 = (int(1)).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_d19db4();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_d19db4();
}