blob: 3da13c4a2b3af62fd6fc71582ef883f1e41af6f7 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void textureStore_f9be83(texture2d_array<int, access::write> tint_symbol) {
int2 arg_1 = int2(1);
int arg_2 = 1;
int4 arg_3 = int4(1);
tint_symbol.write(arg_3, uint2(arg_1), arg_2);
}
fragment void fragment_main(texture2d_array<int, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_f9be83(tint_symbol_1);
return;
}
kernel void compute_main(texture2d_array<int, access::write> tint_symbol_2 [[texture(0)]]) {
textureStore_f9be83(tint_symbol_2);
return;
}