commit | fa58832352fb737cc5f0975dd1fd01f4a1e6e103 | [log] [tgz] |
---|---|---|
author | Peter McNeeley <petermcneeley@google.com> | Tue Mar 18 18:30:18 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 18 18:30:18 2025 -0700 |
tree | d6619122a2c1887073a6d5917385f05b2a83e086 | |
parent | 283ba575cbc91982af28cc678b053a4ab31efd44 [diff] |
[dawn] Move d3d (hlsl) over to IR single entry point Bug: 383725598 Change-Id: If3de6ef3e794e6ce21be0e9c78baeeaa0d745897 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/231455 Commit-Queue: Peter McNeeley <petermcneeley@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.