commit | fa9ca4482a715f96ab3f72f5d88af1f99ac83039 | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Fri Sep 17 18:25:53 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 17 18:25:53 2021 +0000 |
tree | 6207f3f87d90fcb7a573d3f9eaaa61e8af774b0e | |
parent | 2e48f011b085cdbd0acafdef7045dc6fc0583aa6 [diff] |
Stub out depth16unorm texture format Allows us to match the upstream header's format list more closely. Bug: dawn:570 Change-Id: Iee5c6c0e45ab81fa335c3d8e63d8b2c5c455d26c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64522 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.