| # Copyright 2018 The Dawn Authors |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| import("//build_overrides/build.gni") |
| import("//build_overrides/vulkan_validation_layers.gni") |
| import("generator/dawn_generator.gni") |
| import("scripts/dawn_component.gni") |
| import("scripts/dawn_features.gni") |
| import("scripts/dawn_overrides_with_defaults.gni") |
| |
| import("//testing/test.gni") |
| |
| # Swiftshader is an optional dependency of Dawn so we only use it if the path |
| # to it has been set. |
| use_swiftshader = dawn_use_swiftshader && dawn_swiftshader_dir != "" |
| |
| if (use_swiftshader) { |
| assert(dawn_enable_vulkan, |
| "dawn_use_swiftshader requires dawn_enable_vulkan=true") |
| import("${dawn_swiftshader_dir}/src/Vulkan/vulkan.gni") |
| } |
| |
| # Import mac_min_system_version |
| if (is_mac) { |
| import("//build/config/mac/mac_sdk.gni") |
| } |
| |
| ############################################################################### |
| # dawn_platform |
| ############################################################################### |
| |
| source_set("dawn_platform") { |
| configs += [ "${dawn_root}/src/common:dawn_internal" ] |
| |
| sources = [ |
| "${dawn_root}/src/include/dawn_platform/DawnPlatform.h", |
| "src/dawn_platform/tracing/EventTracer.cpp", |
| "src/dawn_platform/tracing/EventTracer.h", |
| "src/dawn_platform/tracing/TraceEvent.h", |
| ] |
| |
| deps = [ |
| "${dawn_root}/src/common", |
| ] |
| } |
| |
| ############################################################################### |
| # libdawn_native |
| ############################################################################### |
| |
| config("libdawn_native_internal") { |
| configs = [ "${dawn_root}/src/common:dawn_internal" ] |
| |
| # Suppress warnings that Metal isn't in the deployment target of Chrome: |
| # initialization of the Metal backend is behind a IsMetalSupported check so |
| # Dawn won't call Metal functions on macOS 10.10. |
| # At the time this is written Chromium supports 10.10.0 and above, so if we |
| # aren't on 10.11 it means we are on 10.11 and above, and Metal is available. |
| # Skipping this check on 10.11 and above is important as it allows getting |
| # proper compilation warning when using 10.12 and above feature for example. |
| # TODO(cwallez@chromium.org): Consider using API_AVAILABLE annotations on all |
| # metal code in dawn once crbug.com/1004024 is sorted out if Chromium still |
| # supports 10.10 then. |
| if (is_mac && mac_min_system_version == "10.10.0") { |
| cflags_objcc = [ "-Wno-unguarded-availability" ] |
| } |
| } |
| |
| config("libdawn_native_weak_framework") { |
| if (is_mac && dawn_enable_metal) { |
| ldflags = [ |
| "-weak_framework", |
| "Metal", |
| ] |
| } |
| } |
| |
| dawn_json_generator("libdawn_native_utils_gen") { |
| target = "dawn_native_utils" |
| outputs = [ |
| "src/dawn_native/ProcTable.cpp", |
| "src/dawn_native/wgpu_structs_autogen.h", |
| "src/dawn_native/wgpu_structs_autogen.cpp", |
| "src/dawn_native/ValidationUtils_autogen.h", |
| "src/dawn_native/ValidationUtils_autogen.cpp", |
| ] |
| } |
| |
| if (dawn_enable_opengl) { |
| dawn_generator("libdawn_native_opengl_loader_gen") { |
| script = "generator/opengl_loader_generator.py" |
| args = [ |
| "--gl-xml", |
| rebase_path("third_party/khronos/gl.xml", root_build_dir), |
| "--supported-extensions", |
| rebase_path("src/dawn_native/opengl/supported_extensions.json", |
| root_build_dir), |
| ] |
| outputs = [ |
| "src/dawn_native/opengl/OpenGLFunctionsBase_autogen.cpp", |
| "src/dawn_native/opengl/OpenGLFunctionsBase_autogen.h", |
| "src/dawn_native/opengl/opengl_platform_autogen.h", |
| ] |
| } |
| } |
| |
| # Public libdawn_native headers so they can be publically visible for |
| # dependencies of libdawn_native |
| source_set("libdawn_native_headers") { |
| public_deps = [ |
| "${dawn_root}/src/dawn:dawncpp_headers", |
| ] |
| all_dependent_configs = [ "${dawn_root}/src/common:dawn_public_include_dirs" ] |
| sources = [ |
| "src/include/dawn_native/DawnNative.h", |
| "src/include/dawn_native/dawn_native_export.h", |
| |
| # Include all backend's public headers so that dependencies can include |
| # them even when the backends are disabled. |
| "src/include/dawn_native/D3D12Backend.h", |
| "src/include/dawn_native/MetalBackend.h", |
| "src/include/dawn_native/NullBackend.h", |
| "src/include/dawn_native/OpenGLBackend.h", |
| "src/include/dawn_native/VulkanBackend.h", |
| ] |
| } |
| |
| # The meat of the compilation for libdawn_native so that we can cheaply have |
| # shared_library / static_library versions of it. It compiles all the files |
| # except those that define exported symbols. |
| source_set("libdawn_native_sources") { |
| deps = [ |
| ":libdawn_native_headers", |
| ":libdawn_native_utils_gen", |
| "${dawn_root}/src/common", |
| "${dawn_shaderc_dir}:spirv_cross", |
| "${dawn_spirv_tools_dir}:spvtools_val", |
| ] |
| defines = [] |
| libs = [] |
| data_deps = [] |
| |
| configs += [ ":libdawn_native_internal" ] |
| |
| # Dependencies that are needed to compile libdawn_native entry points in |
| # FooBackend.cpp need to be public deps so they are propagated to the |
| # libdawn_native target |
| public_deps = [ |
| ":dawn_platform", |
| "${dawn_shaderc_dir}:libshaderc_spvc", |
| ] |
| |
| sources = get_target_outputs(":libdawn_native_utils_gen") |
| sources += [ |
| "src/dawn_native/Adapter.cpp", |
| "src/dawn_native/Adapter.h", |
| "src/dawn_native/AttachmentState.cpp", |
| "src/dawn_native/AttachmentState.h", |
| "src/dawn_native/BackendConnection.cpp", |
| "src/dawn_native/BackendConnection.h", |
| "src/dawn_native/BindGroup.cpp", |
| "src/dawn_native/BindGroup.h", |
| "src/dawn_native/BindGroupLayout.cpp", |
| "src/dawn_native/BindGroupLayout.h", |
| "src/dawn_native/BindGroupTracker.h", |
| "src/dawn_native/BuddyAllocator.cpp", |
| "src/dawn_native/BuddyAllocator.h", |
| "src/dawn_native/BuddyMemoryAllocator.cpp", |
| "src/dawn_native/BuddyMemoryAllocator.h", |
| "src/dawn_native/Buffer.cpp", |
| "src/dawn_native/Buffer.h", |
| "src/dawn_native/CachedObject.cpp", |
| "src/dawn_native/CachedObject.h", |
| "src/dawn_native/CommandAllocator.cpp", |
| "src/dawn_native/CommandAllocator.h", |
| "src/dawn_native/CommandBuffer.cpp", |
| "src/dawn_native/CommandBuffer.h", |
| "src/dawn_native/CommandBufferStateTracker.cpp", |
| "src/dawn_native/CommandBufferStateTracker.h", |
| "src/dawn_native/CommandEncoder.cpp", |
| "src/dawn_native/CommandEncoder.h", |
| "src/dawn_native/CommandValidation.cpp", |
| "src/dawn_native/CommandValidation.h", |
| "src/dawn_native/Commands.cpp", |
| "src/dawn_native/Commands.h", |
| "src/dawn_native/ComputePassEncoder.cpp", |
| "src/dawn_native/ComputePassEncoder.h", |
| "src/dawn_native/ComputePipeline.cpp", |
| "src/dawn_native/ComputePipeline.h", |
| "src/dawn_native/Device.cpp", |
| "src/dawn_native/Device.h", |
| "src/dawn_native/DynamicUploader.cpp", |
| "src/dawn_native/DynamicUploader.h", |
| "src/dawn_native/EncodingContext.cpp", |
| "src/dawn_native/EncodingContext.h", |
| "src/dawn_native/Error.cpp", |
| "src/dawn_native/Error.h", |
| "src/dawn_native/ErrorData.cpp", |
| "src/dawn_native/ErrorData.h", |
| "src/dawn_native/ErrorInjector.cpp", |
| "src/dawn_native/ErrorInjector.h", |
| "src/dawn_native/ErrorScope.cpp", |
| "src/dawn_native/ErrorScope.h", |
| "src/dawn_native/ErrorScopeTracker.cpp", |
| "src/dawn_native/ErrorScopeTracker.h", |
| "src/dawn_native/Extensions.cpp", |
| "src/dawn_native/Extensions.h", |
| "src/dawn_native/Fence.cpp", |
| "src/dawn_native/Fence.h", |
| "src/dawn_native/FenceSignalTracker.cpp", |
| "src/dawn_native/FenceSignalTracker.h", |
| "src/dawn_native/Format.cpp", |
| "src/dawn_native/Format.h", |
| "src/dawn_native/Forward.h", |
| "src/dawn_native/Instance.cpp", |
| "src/dawn_native/Instance.h", |
| "src/dawn_native/ObjectBase.cpp", |
| "src/dawn_native/ObjectBase.h", |
| "src/dawn_native/PassResourceUsage.h", |
| "src/dawn_native/PassResourceUsageTracker.cpp", |
| "src/dawn_native/PassResourceUsageTracker.h", |
| "src/dawn_native/PerStage.cpp", |
| "src/dawn_native/PerStage.h", |
| "src/dawn_native/Pipeline.cpp", |
| "src/dawn_native/Pipeline.h", |
| "src/dawn_native/PipelineLayout.cpp", |
| "src/dawn_native/PipelineLayout.h", |
| "src/dawn_native/ProgrammablePassEncoder.cpp", |
| "src/dawn_native/ProgrammablePassEncoder.h", |
| "src/dawn_native/Queue.cpp", |
| "src/dawn_native/Queue.h", |
| "src/dawn_native/RefCounted.cpp", |
| "src/dawn_native/RefCounted.h", |
| "src/dawn_native/RenderBundle.cpp", |
| "src/dawn_native/RenderBundle.h", |
| "src/dawn_native/RenderBundleEncoder.cpp", |
| "src/dawn_native/RenderBundleEncoder.h", |
| "src/dawn_native/RenderEncoderBase.cpp", |
| "src/dawn_native/RenderEncoderBase.h", |
| "src/dawn_native/RenderPassEncoder.cpp", |
| "src/dawn_native/RenderPassEncoder.h", |
| "src/dawn_native/RenderPipeline.cpp", |
| "src/dawn_native/RenderPipeline.h", |
| "src/dawn_native/ResourceHeap.h", |
| "src/dawn_native/ResourceHeapAllocator.h", |
| "src/dawn_native/ResourceMemoryAllocation.cpp", |
| "src/dawn_native/ResourceMemoryAllocation.h", |
| "src/dawn_native/RingBufferAllocator.cpp", |
| "src/dawn_native/RingBufferAllocator.h", |
| "src/dawn_native/Sampler.cpp", |
| "src/dawn_native/Sampler.h", |
| "src/dawn_native/ShaderModule.cpp", |
| "src/dawn_native/ShaderModule.h", |
| "src/dawn_native/StagingBuffer.cpp", |
| "src/dawn_native/StagingBuffer.h", |
| "src/dawn_native/Surface.cpp", |
| "src/dawn_native/Surface.h", |
| "src/dawn_native/SwapChain.cpp", |
| "src/dawn_native/SwapChain.h", |
| "src/dawn_native/Texture.cpp", |
| "src/dawn_native/Texture.h", |
| "src/dawn_native/ToBackend.h", |
| "src/dawn_native/Toggles.cpp", |
| "src/dawn_native/Toggles.h", |
| "src/dawn_native/dawn_platform.h", |
| ] |
| |
| if (dawn_enable_d3d12) { |
| libs += [ "dxguid.lib" ] |
| sources += [ |
| "src/dawn_native/d3d12/AdapterD3D12.cpp", |
| "src/dawn_native/d3d12/AdapterD3D12.h", |
| "src/dawn_native/d3d12/BackendD3D12.cpp", |
| "src/dawn_native/d3d12/BackendD3D12.h", |
| "src/dawn_native/d3d12/BindGroupD3D12.cpp", |
| "src/dawn_native/d3d12/BindGroupD3D12.h", |
| "src/dawn_native/d3d12/BindGroupLayoutD3D12.cpp", |
| "src/dawn_native/d3d12/BindGroupLayoutD3D12.h", |
| "src/dawn_native/d3d12/BufferD3D12.cpp", |
| "src/dawn_native/d3d12/BufferD3D12.h", |
| "src/dawn_native/d3d12/CommandAllocatorManager.cpp", |
| "src/dawn_native/d3d12/CommandAllocatorManager.h", |
| "src/dawn_native/d3d12/CommandBufferD3D12.cpp", |
| "src/dawn_native/d3d12/CommandBufferD3D12.h", |
| "src/dawn_native/d3d12/CommandRecordingContext.cpp", |
| "src/dawn_native/d3d12/CommandRecordingContext.h", |
| "src/dawn_native/d3d12/ComputePipelineD3D12.cpp", |
| "src/dawn_native/d3d12/ComputePipelineD3D12.h", |
| "src/dawn_native/d3d12/D3D12Error.cpp", |
| "src/dawn_native/d3d12/D3D12Error.h", |
| "src/dawn_native/d3d12/D3D12Info.cpp", |
| "src/dawn_native/d3d12/D3D12Info.h", |
| "src/dawn_native/d3d12/DescriptorHeapAllocator.cpp", |
| "src/dawn_native/d3d12/DescriptorHeapAllocator.h", |
| "src/dawn_native/d3d12/DeviceD3D12.cpp", |
| "src/dawn_native/d3d12/DeviceD3D12.h", |
| "src/dawn_native/d3d12/Forward.h", |
| "src/dawn_native/d3d12/HeapAllocatorD3D12.cpp", |
| "src/dawn_native/d3d12/HeapAllocatorD3D12.h", |
| "src/dawn_native/d3d12/HeapD3D12.cpp", |
| "src/dawn_native/d3d12/HeapD3D12.h", |
| "src/dawn_native/d3d12/NativeSwapChainImplD3D12.cpp", |
| "src/dawn_native/d3d12/NativeSwapChainImplD3D12.h", |
| "src/dawn_native/d3d12/PipelineLayoutD3D12.cpp", |
| "src/dawn_native/d3d12/PipelineLayoutD3D12.h", |
| "src/dawn_native/d3d12/PlatformFunctions.cpp", |
| "src/dawn_native/d3d12/PlatformFunctions.h", |
| "src/dawn_native/d3d12/QueueD3D12.cpp", |
| "src/dawn_native/d3d12/QueueD3D12.h", |
| "src/dawn_native/d3d12/RenderPassBuilderD3D12.cpp", |
| "src/dawn_native/d3d12/RenderPassBuilderD3D12.h", |
| "src/dawn_native/d3d12/RenderPipelineD3D12.cpp", |
| "src/dawn_native/d3d12/RenderPipelineD3D12.h", |
| "src/dawn_native/d3d12/ResourceAllocatorManagerD3D12.cpp", |
| "src/dawn_native/d3d12/ResourceAllocatorManagerD3D12.h", |
| "src/dawn_native/d3d12/ResourceHeapAllocationD3D12.cpp", |
| "src/dawn_native/d3d12/ResourceHeapAllocationD3D12.h", |
| "src/dawn_native/d3d12/SamplerD3D12.cpp", |
| "src/dawn_native/d3d12/SamplerD3D12.h", |
| "src/dawn_native/d3d12/ShaderModuleD3D12.cpp", |
| "src/dawn_native/d3d12/ShaderModuleD3D12.h", |
| "src/dawn_native/d3d12/StagingBufferD3D12.cpp", |
| "src/dawn_native/d3d12/StagingBufferD3D12.h", |
| "src/dawn_native/d3d12/SwapChainD3D12.cpp", |
| "src/dawn_native/d3d12/SwapChainD3D12.h", |
| "src/dawn_native/d3d12/TextureCopySplitter.cpp", |
| "src/dawn_native/d3d12/TextureCopySplitter.h", |
| "src/dawn_native/d3d12/TextureD3D12.cpp", |
| "src/dawn_native/d3d12/TextureD3D12.h", |
| "src/dawn_native/d3d12/UtilsD3D12.cpp", |
| "src/dawn_native/d3d12/UtilsD3D12.h", |
| "src/dawn_native/d3d12/d3d12_platform.h", |
| ] |
| } |
| |
| if (dawn_enable_metal) { |
| libs += [ |
| "Cocoa.framework", |
| "IOKit.framework", |
| "IOSurface.framework", |
| "QuartzCore.framework", |
| ] |
| sources += [ |
| "src/dawn_native/Surface_metal.mm", |
| "src/dawn_native/metal/BackendMTL.h", |
| "src/dawn_native/metal/BackendMTL.mm", |
| "src/dawn_native/metal/BufferMTL.h", |
| "src/dawn_native/metal/BufferMTL.mm", |
| "src/dawn_native/metal/CommandBufferMTL.h", |
| "src/dawn_native/metal/CommandBufferMTL.mm", |
| "src/dawn_native/metal/CommandRecordingContext.h", |
| "src/dawn_native/metal/CommandRecordingContext.mm", |
| "src/dawn_native/metal/ComputePipelineMTL.h", |
| "src/dawn_native/metal/ComputePipelineMTL.mm", |
| "src/dawn_native/metal/DeviceMTL.h", |
| "src/dawn_native/metal/DeviceMTL.mm", |
| "src/dawn_native/metal/Forward.h", |
| "src/dawn_native/metal/PipelineLayoutMTL.h", |
| "src/dawn_native/metal/PipelineLayoutMTL.mm", |
| "src/dawn_native/metal/QueueMTL.h", |
| "src/dawn_native/metal/QueueMTL.mm", |
| "src/dawn_native/metal/RenderPipelineMTL.h", |
| "src/dawn_native/metal/RenderPipelineMTL.mm", |
| "src/dawn_native/metal/SamplerMTL.h", |
| "src/dawn_native/metal/SamplerMTL.mm", |
| "src/dawn_native/metal/ShaderModuleMTL.h", |
| "src/dawn_native/metal/ShaderModuleMTL.mm", |
| "src/dawn_native/metal/StagingBufferMTL.h", |
| "src/dawn_native/metal/StagingBufferMTL.mm", |
| "src/dawn_native/metal/SwapChainMTL.h", |
| "src/dawn_native/metal/SwapChainMTL.mm", |
| "src/dawn_native/metal/TextureMTL.h", |
| "src/dawn_native/metal/TextureMTL.mm", |
| "src/dawn_native/metal/UtilsMetal.h", |
| "src/dawn_native/metal/UtilsMetal.mm", |
| ] |
| } |
| |
| if (dawn_enable_null) { |
| sources += [ |
| "src/dawn_native/null/DeviceNull.cpp", |
| "src/dawn_native/null/DeviceNull.h", |
| ] |
| } |
| |
| if (dawn_enable_opengl) { |
| public_deps += [ |
| ":libdawn_native_opengl_loader_gen", |
| "third_party:khronos_platform", |
| ] |
| sources += get_target_outputs(":libdawn_native_opengl_loader_gen") |
| sources += [ |
| "src/dawn_native/opengl/BackendGL.cpp", |
| "src/dawn_native/opengl/BackendGL.h", |
| "src/dawn_native/opengl/BufferGL.cpp", |
| "src/dawn_native/opengl/BufferGL.h", |
| "src/dawn_native/opengl/CommandBufferGL.cpp", |
| "src/dawn_native/opengl/CommandBufferGL.h", |
| "src/dawn_native/opengl/ComputePipelineGL.cpp", |
| "src/dawn_native/opengl/ComputePipelineGL.h", |
| "src/dawn_native/opengl/DeviceGL.cpp", |
| "src/dawn_native/opengl/DeviceGL.h", |
| "src/dawn_native/opengl/Forward.h", |
| "src/dawn_native/opengl/GLFormat.cpp", |
| "src/dawn_native/opengl/GLFormat.h", |
| "src/dawn_native/opengl/NativeSwapChainImplGL.cpp", |
| "src/dawn_native/opengl/NativeSwapChainImplGL.h", |
| "src/dawn_native/opengl/OpenGLFunctions.cpp", |
| "src/dawn_native/opengl/OpenGLFunctions.h", |
| "src/dawn_native/opengl/PersistentPipelineStateGL.cpp", |
| "src/dawn_native/opengl/PersistentPipelineStateGL.h", |
| "src/dawn_native/opengl/PipelineGL.cpp", |
| "src/dawn_native/opengl/PipelineGL.h", |
| "src/dawn_native/opengl/PipelineLayoutGL.cpp", |
| "src/dawn_native/opengl/PipelineLayoutGL.h", |
| "src/dawn_native/opengl/QueueGL.cpp", |
| "src/dawn_native/opengl/QueueGL.h", |
| "src/dawn_native/opengl/RenderPipelineGL.cpp", |
| "src/dawn_native/opengl/RenderPipelineGL.h", |
| "src/dawn_native/opengl/SamplerGL.cpp", |
| "src/dawn_native/opengl/SamplerGL.h", |
| "src/dawn_native/opengl/ShaderModuleGL.cpp", |
| "src/dawn_native/opengl/ShaderModuleGL.h", |
| "src/dawn_native/opengl/SwapChainGL.cpp", |
| "src/dawn_native/opengl/SwapChainGL.h", |
| "src/dawn_native/opengl/TextureGL.cpp", |
| "src/dawn_native/opengl/TextureGL.h", |
| "src/dawn_native/opengl/UtilsGL.cpp", |
| "src/dawn_native/opengl/UtilsGL.h", |
| "src/dawn_native/opengl/opengl_platform.h", |
| ] |
| } |
| |
| if (dawn_enable_vulkan) { |
| public_deps += [ "third_party:vulkan_headers" ] |
| sources += [ |
| "src/dawn_native/vulkan/AdapterVk.cpp", |
| "src/dawn_native/vulkan/AdapterVk.h", |
| "src/dawn_native/vulkan/BackendVk.cpp", |
| "src/dawn_native/vulkan/BackendVk.h", |
| "src/dawn_native/vulkan/BindGroupLayoutVk.cpp", |
| "src/dawn_native/vulkan/BindGroupLayoutVk.h", |
| "src/dawn_native/vulkan/BindGroupVk.cpp", |
| "src/dawn_native/vulkan/BindGroupVk.h", |
| "src/dawn_native/vulkan/BufferVk.cpp", |
| "src/dawn_native/vulkan/BufferVk.h", |
| "src/dawn_native/vulkan/CommandBufferVk.cpp", |
| "src/dawn_native/vulkan/CommandBufferVk.h", |
| "src/dawn_native/vulkan/CommandRecordingContext.h", |
| "src/dawn_native/vulkan/ComputePipelineVk.cpp", |
| "src/dawn_native/vulkan/ComputePipelineVk.h", |
| "src/dawn_native/vulkan/DescriptorSetService.cpp", |
| "src/dawn_native/vulkan/DescriptorSetService.h", |
| "src/dawn_native/vulkan/DeviceVk.cpp", |
| "src/dawn_native/vulkan/DeviceVk.h", |
| "src/dawn_native/vulkan/ExternalHandle.h", |
| "src/dawn_native/vulkan/FencedDeleter.cpp", |
| "src/dawn_native/vulkan/FencedDeleter.h", |
| "src/dawn_native/vulkan/Forward.h", |
| "src/dawn_native/vulkan/NativeSwapChainImplVk.cpp", |
| "src/dawn_native/vulkan/NativeSwapChainImplVk.h", |
| "src/dawn_native/vulkan/PipelineLayoutVk.cpp", |
| "src/dawn_native/vulkan/PipelineLayoutVk.h", |
| "src/dawn_native/vulkan/QueueVk.cpp", |
| "src/dawn_native/vulkan/QueueVk.h", |
| "src/dawn_native/vulkan/RenderPassCache.cpp", |
| "src/dawn_native/vulkan/RenderPassCache.h", |
| "src/dawn_native/vulkan/RenderPipelineVk.cpp", |
| "src/dawn_native/vulkan/RenderPipelineVk.h", |
| "src/dawn_native/vulkan/ResourceHeapVk.cpp", |
| "src/dawn_native/vulkan/ResourceHeapVk.h", |
| "src/dawn_native/vulkan/ResourceMemoryAllocatorVk.cpp", |
| "src/dawn_native/vulkan/ResourceMemoryAllocatorVk.h", |
| "src/dawn_native/vulkan/SamplerVk.cpp", |
| "src/dawn_native/vulkan/SamplerVk.h", |
| "src/dawn_native/vulkan/ShaderModuleVk.cpp", |
| "src/dawn_native/vulkan/ShaderModuleVk.h", |
| "src/dawn_native/vulkan/StagingBufferVk.cpp", |
| "src/dawn_native/vulkan/StagingBufferVk.h", |
| "src/dawn_native/vulkan/SwapChainVk.cpp", |
| "src/dawn_native/vulkan/SwapChainVk.h", |
| "src/dawn_native/vulkan/TextureVk.cpp", |
| "src/dawn_native/vulkan/TextureVk.h", |
| "src/dawn_native/vulkan/UtilsVulkan.cpp", |
| "src/dawn_native/vulkan/UtilsVulkan.h", |
| "src/dawn_native/vulkan/VulkanError.cpp", |
| "src/dawn_native/vulkan/VulkanError.h", |
| "src/dawn_native/vulkan/VulkanFunctions.cpp", |
| "src/dawn_native/vulkan/VulkanFunctions.h", |
| "src/dawn_native/vulkan/VulkanInfo.cpp", |
| "src/dawn_native/vulkan/VulkanInfo.h", |
| "src/dawn_native/vulkan/external_memory/MemoryService.h", |
| "src/dawn_native/vulkan/external_semaphore/SemaphoreService.h", |
| ] |
| |
| if (is_chromeos) { |
| sources += [ |
| "src/dawn_native/vulkan/external_memory/MemoryServiceDmaBuf.cpp", |
| "src/dawn_native/vulkan/external_semaphore/SemaphoreServiceOpaqueFD.cpp", |
| ] |
| } else if (is_linux) { |
| sources += [ |
| "src/dawn_native/vulkan/external_memory/MemoryServiceOpaqueFD.cpp", |
| "src/dawn_native/vulkan/external_semaphore/SemaphoreServiceOpaqueFD.cpp", |
| ] |
| } else if (is_fuchsia) { |
| sources += [ |
| "src/dawn_native/vulkan/external_memory/MemoryServiceZirconHandle.cpp", |
| "src/dawn_native/vulkan/external_semaphore/SemaphoreServiceZirconHandle.cpp", |
| ] |
| } else { |
| sources += [ |
| "src/dawn_native/vulkan/external_memory/MemoryServiceNull.cpp", |
| "src/dawn_native/vulkan/external_semaphore/SemaphoreServiceNull.cpp", |
| ] |
| } |
| if (build_with_chromium && is_fuchsia) { |
| # Necessary to ensure that the Vulkan libraries will be in the |
| # final Fuchsia package. |
| data_deps = [ |
| # NOTE: The line below is a work around for http://crbug.com/1001081 |
| "//third_party/fuchsia-sdk/sdk:trace_engine", |
| "//third_party/fuchsia-sdk:vulkan_base", |
| "//third_party/fuchsia-sdk:vulkan_validation", |
| ] |
| } |
| if (dawn_enable_vulkan_validation_layers) { |
| defines += [ |
| "DAWN_ENABLE_VULKAN_VALIDATION_LAYERS", |
| "DAWN_VK_DATA_DIR=\"$vulkan_data_subdir\"", |
| ] |
| } |
| |
| if (use_swiftshader) { |
| data_deps += [ |
| "${dawn_swiftshader_dir}/src/Vulkan:icd_file", |
| "${dawn_swiftshader_dir}/src/Vulkan:swiftshader_libvulkan", |
| ] |
| defines += [ |
| "DAWN_ENABLE_SWIFTSHADER", |
| "DAWN_SWIFTSHADER_VK_ICD_JSON=\"${swiftshader_icd_file_name}\"", |
| ] |
| } |
| } |
| |
| if (dawn_use_x11) { |
| libs += [ "X11" ] |
| } |
| } |
| |
| # The static and shared libraries for libdawn_native. Most of the files are |
| # already compiled in libdawn_native_sources, but we still need to compile |
| # files defining exported symbols. |
| dawn_component("libdawn_native") { |
| DEFINE_PREFIX = "DAWN_NATIVE" |
| |
| #Make headers publically visible |
| public_deps = [ |
| ":libdawn_native_headers", |
| ] |
| |
| deps = [ |
| ":libdawn_native_sources", |
| "${dawn_root}/src/common", |
| ] |
| sources = [ |
| "src/dawn_native/DawnNative.cpp", |
| ] |
| configs = [ ":libdawn_native_internal" ] |
| public_configs = [ ":libdawn_native_weak_framework" ] |
| |
| if (dawn_enable_d3d12) { |
| sources += [ "src/dawn_native/d3d12/D3D12Backend.cpp" ] |
| } |
| if (dawn_enable_metal) { |
| sources += [ "src/dawn_native/metal/MetalBackend.mm" ] |
| } |
| if (dawn_enable_null) { |
| sources += [ "src/dawn_native/null/NullBackend.cpp" ] |
| } |
| if (dawn_enable_opengl) { |
| sources += [ "src/dawn_native/opengl/OpenGLBackend.cpp" ] |
| } |
| if (dawn_enable_vulkan) { |
| sources += [ "src/dawn_native/vulkan/VulkanBackend.cpp" ] |
| |
| if (dawn_enable_vulkan_validation_layers) { |
| data_deps = [ |
| "${dawn_vulkan_validation_layers_dir}:vulkan_validation_layers", |
| ] |
| if (!is_android) { |
| data_deps += |
| [ "${dawn_vulkan_validation_layers_dir}:vulkan_gen_json_files" ] |
| } |
| } |
| } |
| } |
| |
| ############################################################################### |
| # libdawn_wire |
| ############################################################################### |
| |
| dawn_json_generator("libdawn_wire_gen") { |
| target = "dawn_wire" |
| outputs = [ |
| "src/dawn_wire/WireCmd_autogen.h", |
| "src/dawn_wire/WireCmd_autogen.cpp", |
| "src/dawn_wire/client/ApiObjects_autogen.h", |
| "src/dawn_wire/client/ApiProcs_autogen.cpp", |
| "src/dawn_wire/client/ApiProcs_autogen.h", |
| "src/dawn_wire/client/ClientBase_autogen.h", |
| "src/dawn_wire/client/ClientHandlers_autogen.cpp", |
| "src/dawn_wire/client/ClientPrototypes_autogen.inc", |
| "src/dawn_wire/server/ServerBase_autogen.h", |
| "src/dawn_wire/server/ServerDoers_autogen.cpp", |
| "src/dawn_wire/server/ServerHandlers_autogen.cpp", |
| "src/dawn_wire/server/ServerPrototypes_autogen.inc", |
| ] |
| } |
| |
| dawn_component("libdawn_wire") { |
| DEFINE_PREFIX = "DAWN_WIRE" |
| |
| deps = [ |
| ":libdawn_wire_gen", |
| "${dawn_root}/src/common", |
| "${dawn_root}/src/dawn_wire:libdawn_wire_headers", |
| ] |
| |
| configs = [ "${dawn_root}/src/common:dawn_internal" ] |
| sources = get_target_outputs(":libdawn_wire_gen") |
| sources += [ |
| "src/dawn_wire/WireClient.cpp", |
| "src/dawn_wire/WireDeserializeAllocator.cpp", |
| "src/dawn_wire/WireDeserializeAllocator.h", |
| "src/dawn_wire/WireServer.cpp", |
| "src/dawn_wire/client/ApiObjects.h", |
| "src/dawn_wire/client/ApiProcs.cpp", |
| "src/dawn_wire/client/Buffer.cpp", |
| "src/dawn_wire/client/Buffer.h", |
| "src/dawn_wire/client/Client.cpp", |
| "src/dawn_wire/client/Client.h", |
| "src/dawn_wire/client/ClientDoers.cpp", |
| "src/dawn_wire/client/ClientInlineMemoryTransferService.cpp", |
| "src/dawn_wire/client/Device.cpp", |
| "src/dawn_wire/client/Device.h", |
| "src/dawn_wire/client/Fence.cpp", |
| "src/dawn_wire/client/Fence.h", |
| "src/dawn_wire/client/ObjectAllocator.h", |
| "src/dawn_wire/server/ObjectStorage.h", |
| "src/dawn_wire/server/Server.cpp", |
| "src/dawn_wire/server/Server.h", |
| "src/dawn_wire/server/ServerBuffer.cpp", |
| "src/dawn_wire/server/ServerDevice.cpp", |
| "src/dawn_wire/server/ServerFence.cpp", |
| "src/dawn_wire/server/ServerInlineMemoryTransferService.cpp", |
| "src/dawn_wire/server/ServerQueue.cpp", |
| ] |
| |
| # Make headers publically visible |
| public_deps = [ |
| "${dawn_root}/src/dawn_wire:libdawn_wire_headers", |
| ] |
| } |
| |
| ############################################################################### |
| # GLFW wrapping target |
| ############################################################################### |
| |
| supports_glfw_for_windowing = is_win || (is_linux && !is_chromeos) || is_mac |
| |
| # GLFW does not support ChromeOS, Android or Fuchsia, so provide a small mock |
| # library that can be linked into the Dawn tests on these platforms. Otherwise, |
| # use the real library from third_party/. |
| if (supports_glfw_for_windowing) { |
| group("dawn_glfw") { |
| public_deps = [ |
| "third_party:glfw", |
| ] |
| } |
| } else if (is_fuchsia) { |
| # The mock implementation of GLFW on Fuchsia |
| config("dawn_glfw_public_config") { |
| # Allow inclusion of <GLFW/glfw3.h> |
| include_dirs = [ "${dawn_glfw_dir}/include" ] |
| |
| # The GLFW/glfw3.h header includes <GL/gl.h> by default, but the latter |
| # does not exist on Fuchsia. Defining GLFW_INCLUDE_NONE helps work around |
| # the issue, but it needs to be defined for any file that includes the |
| # header. |
| defines = [ |
| "GLFW_INCLUDE_NONE", |
| "GLFW_INCLUDE_VULKAN", |
| ] |
| } |
| |
| static_library("dawn_glfw") { |
| sources = [ |
| # NOTE: The header below is required to pass "gn check". |
| "${dawn_glfw_dir}/include/GLFW/glfw3.h", |
| "src/utils/Glfw3Fuchsia.cpp", |
| ] |
| public_configs = [ ":dawn_glfw_public_config" ] |
| deps = [ |
| "${dawn_root}/src/common", |
| ] |
| } |
| } else { |
| # Just skip GLFW on other systems |
| group("dawn_glfw") { |
| } |
| } |
| |
| ############################################################################### |
| # Utils for tests and samples |
| ############################################################################### |
| |
| static_library("dawn_utils") { |
| configs += [ "${dawn_root}/src/common:dawn_internal" ] |
| |
| sources = [ |
| "src/utils/ComboRenderBundleEncoderDescriptor.cpp", |
| "src/utils/ComboRenderBundleEncoderDescriptor.h", |
| "src/utils/ComboRenderPipelineDescriptor.cpp", |
| "src/utils/ComboRenderPipelineDescriptor.h", |
| "src/utils/SystemUtils.cpp", |
| "src/utils/SystemUtils.h", |
| "src/utils/TerribleCommandBuffer.cpp", |
| "src/utils/TerribleCommandBuffer.h", |
| "src/utils/Timer.h", |
| "src/utils/WGPUHelpers.cpp", |
| "src/utils/WGPUHelpers.h", |
| ] |
| deps = [ |
| ":libdawn_native", |
| ":libdawn_wire", |
| "${dawn_root}/src/common", |
| "${dawn_shaderc_dir}:libshaderc", |
| ] |
| libs = [] |
| |
| if (is_win) { |
| sources += [ "src/utils/WindowsTimer.cpp" ] |
| } else if (is_mac) { |
| sources += [ |
| "src/utils/OSXTimer.cpp", |
| "src/utils/ObjCUtils.h", |
| "src/utils/ObjCUtils.mm", |
| ] |
| libs += [ "QuartzCore.framework" ] |
| } else { |
| sources += [ "src/utils/PosixTimer.cpp" ] |
| } |
| |
| if (supports_glfw_for_windowing) { |
| sources += [ |
| "src/utils/GLFWUtils.cpp", |
| "src/utils/GLFWUtils.h", |
| ] |
| deps += [ ":dawn_glfw" ] |
| |
| if (dawn_enable_metal) { |
| sources += [ "src/utils/GLFWUtils_metal.mm" ] |
| libs += [ "Metal.framework" ] |
| } |
| } |
| |
| public_deps = [ |
| "${dawn_root}/src/dawn:dawncpp_headers", |
| ] |
| } |
| |
| ############################################################################### |
| # Dawn test targets |
| ############################################################################### |
| |
| dawn_json_generator("mock_webgpu_gen") { |
| target = "mock_webgpu" |
| outputs = [ |
| "src/dawn/mock_webgpu.h", |
| "src/dawn/mock_webgpu.cpp", |
| ] |
| } |
| |
| test("dawn_unittests") { |
| configs += [ "${dawn_root}/src/common:dawn_internal" ] |
| |
| deps = [ |
| ":dawn_utils", |
| ":libdawn_native", |
| ":libdawn_native_sources", |
| ":libdawn_wire", |
| ":mock_webgpu_gen", |
| "${dawn_root}/src/common", |
| "${dawn_root}/src/dawn:dawncpp", |
| "${dawn_root}/src/dawn:libdawn_proc", |
| "third_party:gmock_and_gtest", |
| ] |
| |
| # Add internal Dawn Native headers and config for internal unittests. |
| deps += [ ":libdawn_native_headers" ] |
| configs += [ ":libdawn_native_internal" ] |
| |
| sources = get_target_outputs(":mock_webgpu_gen") |
| sources += [ |
| "src/dawn_wire/client/ClientMemoryTransferService_mock.cpp", |
| "src/dawn_wire/client/ClientMemoryTransferService_mock.h", |
| "src/dawn_wire/server/ServerMemoryTransferService_mock.cpp", |
| "src/dawn_wire/server/ServerMemoryTransferService_mock.h", |
| "src/tests/unittests/BitSetIteratorTests.cpp", |
| "src/tests/unittests/BuddyAllocatorTests.cpp", |
| "src/tests/unittests/BuddyMemoryAllocatorTests.cpp", |
| "src/tests/unittests/CommandAllocatorTests.cpp", |
| "src/tests/unittests/EnumClassBitmasksTests.cpp", |
| "src/tests/unittests/ErrorTests.cpp", |
| "src/tests/unittests/ExtensionTests.cpp", |
| "src/tests/unittests/GetProcAddressTests.cpp", |
| "src/tests/unittests/MathTests.cpp", |
| "src/tests/unittests/ObjectBaseTests.cpp", |
| "src/tests/unittests/PerStageTests.cpp", |
| "src/tests/unittests/RefCountedTests.cpp", |
| "src/tests/unittests/ResultTests.cpp", |
| "src/tests/unittests/RingBufferAllocatorTests.cpp", |
| "src/tests/unittests/SerialMapTests.cpp", |
| "src/tests/unittests/SerialQueueTests.cpp", |
| "src/tests/unittests/SystemUtilsTests.cpp", |
| "src/tests/unittests/ToBackendTests.cpp", |
| "src/tests/unittests/validation/BindGroupValidationTests.cpp", |
| "src/tests/unittests/validation/BufferValidationTests.cpp", |
| "src/tests/unittests/validation/CommandBufferValidationTests.cpp", |
| "src/tests/unittests/validation/ComputeIndirectValidationTests.cpp", |
| "src/tests/unittests/validation/ComputePassValidationTests.cpp", |
| "src/tests/unittests/validation/ComputeValidationTests.cpp", |
| "src/tests/unittests/validation/CopyCommandsValidationTests.cpp", |
| "src/tests/unittests/validation/DebugMarkerValidationTests.cpp", |
| "src/tests/unittests/validation/DrawIndirectValidationTests.cpp", |
| "src/tests/unittests/validation/DynamicStateCommandValidationTests.cpp", |
| "src/tests/unittests/validation/ErrorScopeValidationTests.cpp", |
| "src/tests/unittests/validation/FenceValidationTests.cpp", |
| "src/tests/unittests/validation/GetBindGroupLayoutValidationTests.cpp", |
| "src/tests/unittests/validation/QueueSubmitValidationTests.cpp", |
| "src/tests/unittests/validation/RenderBundleValidationTests.cpp", |
| "src/tests/unittests/validation/RenderPassDescriptorValidationTests.cpp", |
| "src/tests/unittests/validation/RenderPassValidationTests.cpp", |
| "src/tests/unittests/validation/RenderPipelineValidationTests.cpp", |
| "src/tests/unittests/validation/SamplerValidationTests.cpp", |
| "src/tests/unittests/validation/ShaderModuleValidationTests.cpp", |
| "src/tests/unittests/validation/TextureValidationTests.cpp", |
| "src/tests/unittests/validation/TextureViewValidationTests.cpp", |
| "src/tests/unittests/validation/ToggleValidationTests.cpp", |
| "src/tests/unittests/validation/ValidationTest.cpp", |
| "src/tests/unittests/validation/ValidationTest.h", |
| "src/tests/unittests/validation/VertexBufferValidationTests.cpp", |
| "src/tests/unittests/validation/VertexStateValidationTests.cpp", |
| "src/tests/unittests/wire/WireArgumentTests.cpp", |
| "src/tests/unittests/wire/WireBasicTests.cpp", |
| "src/tests/unittests/wire/WireBufferMappingTests.cpp", |
| "src/tests/unittests/wire/WireErrorCallbackTests.cpp", |
| "src/tests/unittests/wire/WireFenceTests.cpp", |
| "src/tests/unittests/wire/WireInjectTextureTests.cpp", |
| "src/tests/unittests/wire/WireMemoryTransferServiceTests.cpp", |
| "src/tests/unittests/wire/WireOptionalTests.cpp", |
| "src/tests/unittests/wire/WireTest.cpp", |
| "src/tests/unittests/wire/WireTest.h", |
| "src/tests/unittests/wire/WireWGPUDevicePropertiesTests.cpp", |
| ] |
| |
| if (dawn_enable_d3d12) { |
| sources += [ "src/tests/unittests/d3d12/CopySplitTests.cpp" ] |
| } |
| |
| # When building inside Chromium, use their gtest main function because it is |
| # needed to run in swarming correctly. |
| if (build_with_chromium) { |
| sources += [ "//gpu/dawn_unittests_main.cc" ] |
| } else { |
| sources += [ "src/tests/UnittestsMain.cpp" ] |
| } |
| } |
| |
| source_set("dawn_end2end_tests_sources") { |
| configs += [ "${dawn_root}/src/common:dawn_internal" ] |
| testonly = true |
| |
| deps = [ |
| ":dawn_utils", |
| ":libdawn_native", |
| ":libdawn_wire", |
| "${dawn_root}/src/common", |
| "${dawn_root}/src/dawn:dawncpp", |
| "${dawn_root}/src/dawn:libdawn_proc", |
| "third_party:gmock_and_gtest", |
| ] |
| |
| sources = [ |
| "src/tests/DawnTest.h", |
| "src/tests/end2end/BasicTests.cpp", |
| "src/tests/end2end/BindGroupTests.cpp", |
| "src/tests/end2end/BufferTests.cpp", |
| "src/tests/end2end/ClipSpaceTests.cpp", |
| "src/tests/end2end/ColorStateTests.cpp", |
| "src/tests/end2end/CompressedTextureFormatTests.cpp", |
| "src/tests/end2end/ComputeCopyStorageBufferTests.cpp", |
| "src/tests/end2end/ComputeIndirectTests.cpp", |
| "src/tests/end2end/ComputeSharedMemoryTests.cpp", |
| "src/tests/end2end/ComputeStorageBufferBarrierTests.cpp", |
| "src/tests/end2end/CopyTests.cpp", |
| "src/tests/end2end/CullingTests.cpp", |
| "src/tests/end2end/DebugMarkerTests.cpp", |
| "src/tests/end2end/DepthStencilStateTests.cpp", |
| "src/tests/end2end/DestroyTests.cpp", |
| "src/tests/end2end/DeviceLostTests.cpp", |
| "src/tests/end2end/DrawIndexedIndirectTests.cpp", |
| "src/tests/end2end/DrawIndexedTests.cpp", |
| "src/tests/end2end/DrawIndirectTests.cpp", |
| "src/tests/end2end/DrawTests.cpp", |
| "src/tests/end2end/DynamicBufferOffsetTests.cpp", |
| "src/tests/end2end/FenceTests.cpp", |
| "src/tests/end2end/GpuMemorySynchronizationTests.cpp", |
| "src/tests/end2end/IndexFormatTests.cpp", |
| "src/tests/end2end/MultisampledRenderingTests.cpp", |
| "src/tests/end2end/NonzeroTextureCreationTests.cpp", |
| "src/tests/end2end/ObjectCachingTests.cpp", |
| "src/tests/end2end/OpArrayLengthTests.cpp", |
| "src/tests/end2end/PrimitiveTopologyTests.cpp", |
| "src/tests/end2end/RenderBundleTests.cpp", |
| "src/tests/end2end/RenderPassLoadOpTests.cpp", |
| "src/tests/end2end/RenderPassTests.cpp", |
| "src/tests/end2end/SamplerTests.cpp", |
| "src/tests/end2end/ScissorTests.cpp", |
| "src/tests/end2end/TextureFormatTests.cpp", |
| "src/tests/end2end/TextureViewTests.cpp", |
| "src/tests/end2end/TextureZeroInitTests.cpp", |
| "src/tests/end2end/VertexFormatTests.cpp", |
| "src/tests/end2end/VertexStateTests.cpp", |
| "src/tests/end2end/ViewportOrientationTests.cpp", |
| "src/tests/end2end/ViewportTests.cpp", |
| ] |
| |
| # Validation tests that need OS windows live in end2end tests. |
| sources += [ |
| "src/tests/unittests/validation/ValidationTest.cpp", |
| "src/tests/unittests/validation/ValidationTest.h", |
| ] |
| |
| libs = [] |
| |
| if (dawn_enable_d3d12) { |
| sources += [ "src/tests/end2end/D3D12ResourceWrappingTests.cpp" ] |
| libs += [ |
| "d3d11.lib", |
| "dxgi.lib", |
| ] |
| } |
| |
| if (dawn_enable_metal) { |
| sources += [ "src/tests/end2end/IOSurfaceWrappingTests.cpp" ] |
| libs += [ "IOSurface.framework" ] |
| } |
| |
| if (dawn_enable_opengl) { |
| assert(supports_glfw_for_windowing) |
| } |
| |
| if (supports_glfw_for_windowing) { |
| sources += [ |
| "src/tests/end2end/SwapChainValidationTests.cpp", |
| "src/tests/end2end/WindowSurfaceTests.cpp", |
| ] |
| deps += [ ":dawn_glfw" ] |
| } |
| } |
| |
| source_set("dawn_white_box_tests_sources") { |
| configs += [ ":libdawn_native_internal" ] |
| testonly = true |
| |
| deps = [ |
| ":dawn_utils", |
| ":libdawn_native_sources", |
| ":libdawn_native_static", # Static because the tests both link against and have libdawn_native |
| # sources. MSVC errors when both importing and exporting symbols. |
| ":libdawn_wire", |
| "${dawn_root}/src/common", |
| "${dawn_root}/src/dawn:dawncpp", |
| "${dawn_root}/src/dawn:libdawn_proc", |
| "third_party:gmock_and_gtest", |
| ] |
| |
| sources = [ |
| "src/tests/DawnTest.h", |
| ] |
| |
| if (dawn_enable_vulkan) { |
| deps += [ "third_party:vulkan_headers" ] |
| |
| if (is_chromeos) { |
| sources += [ "src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp" ] |
| } else if (is_linux) { |
| sources += [ "src/tests/white_box/VulkanImageWrappingTestsOpaqueFD.cpp" ] |
| } |
| |
| if (dawn_enable_error_injection) { |
| sources += [ "src/tests/white_box/VulkanErrorInjectorTests.cpp" ] |
| } |
| } |
| |
| if (dawn_enable_d3d12) { |
| sources += [ "src/tests/white_box/D3D12SmallTextureTests.cpp" ] |
| } |
| |
| if (dawn_enable_metal) { |
| sources += [ "src/tests/white_box/MetalAutoreleasePoolTests.mm" ] |
| } |
| |
| if (dawn_enable_opengl) { |
| deps += [ ":dawn_glfw" ] |
| } |
| |
| libs = [] |
| } |
| |
| test("dawn_end2end_tests") { |
| configs += [ "${dawn_root}/src/common:dawn_internal" ] |
| |
| deps = [ |
| ":dawn_end2end_tests_sources", |
| ":dawn_utils", |
| ":dawn_white_box_tests_sources", |
| ":libdawn_native", |
| ":libdawn_wire", |
| "${dawn_root}/src/common", |
| "${dawn_root}/src/dawn:dawncpp", |
| "${dawn_root}/src/dawn:libdawn_proc", |
| "third_party:gmock_and_gtest", |
| ] |
| |
| sources = [ |
| "src/tests/DawnTest.cpp", |
| "src/tests/DawnTest.h", |
| ] |
| |
| libs = [] |
| |
| # When building inside Chromium, use their gtest main function because it is |
| # needed to run in swarming correctly. |
| if (build_with_chromium) { |
| sources += [ "//gpu/dawn_end2end_tests_main.cc" ] |
| } else { |
| sources += [ "src/tests/End2EndTestsMain.cpp" ] |
| } |
| |
| if (dawn_enable_opengl) { |
| deps += [ ":dawn_glfw" ] |
| } |
| |
| if (is_chromeos) { |
| libs += [ "gbm" ] |
| } |
| } |
| |
| test("dawn_perf_tests") { |
| configs += [ "${dawn_root}/src/common:dawn_internal" ] |
| |
| deps = [ |
| ":dawn_platform", |
| ":dawn_utils", |
| ":libdawn_native", |
| ":libdawn_wire", |
| "${dawn_root}/src/common", |
| "${dawn_root}/src/dawn:dawncpp", |
| "${dawn_root}/src/dawn:libdawn_proc", |
| "third_party:gmock_and_gtest", |
| ] |
| |
| sources = [ |
| "src/tests/DawnTest.cpp", |
| "src/tests/DawnTest.h", |
| "src/tests/ParamGenerator.h", |
| "src/tests/perf_tests/BufferUploadPerf.cpp", |
| "src/tests/perf_tests/DawnPerfTest.cpp", |
| "src/tests/perf_tests/DawnPerfTest.h", |
| "src/tests/perf_tests/DawnPerfTestPlatform.cpp", |
| "src/tests/perf_tests/DawnPerfTestPlatform.h", |
| "src/tests/perf_tests/DrawCallPerf.cpp", |
| ] |
| |
| libs = [] |
| |
| # When building inside Chromium, use their gtest main function because it is |
| # needed to run in swarming correctly. |
| if (build_with_chromium) { |
| sources += [ "//gpu/dawn_perf_tests_main.cc" ] |
| } else { |
| sources += [ "src/tests/PerfTestsMain.cpp" ] |
| } |
| |
| if (dawn_enable_metal) { |
| libs += [ "IOSurface.framework" ] |
| } |
| |
| if (dawn_enable_opengl) { |
| deps += [ ":dawn_glfw" ] |
| } |
| } |
| |
| # Temporary groups to make a 5-way patch to fix crbug.com/913171 |
| group("dawn_unittests_temp_group") { |
| testonly = true |
| deps = [ |
| ":dawn_unittests", |
| ] |
| } |
| |
| group("dawn_end2end_tests_temp_group") { |
| testonly = true |
| deps = [ |
| ":dawn_end2end_tests", |
| ] |
| } |
| |
| group("dawn_perf_tests_temp_group") { |
| testonly = true |
| deps = [ |
| ":dawn_perf_tests", |
| ] |
| data_deps = [ |
| ":dawn_perf_tests", |
| ] |
| } |
| |
| ############################################################################### |
| # Dawn samples, only in standalone builds |
| ############################################################################### |
| |
| if (dawn_standalone) { |
| # Library to handle the interaction of Dawn with GLFW windows in samples |
| static_library("dawn_bindings") { |
| configs += [ "${dawn_root}/src/common:dawn_internal" ] |
| |
| sources = [ |
| "src/utils/BackendBinding.cpp", |
| "src/utils/BackendBinding.h", |
| ] |
| |
| public_deps = [ |
| "${dawn_root}/src/dawn:dawn_headers", |
| ] |
| |
| deps = [ |
| ":dawn_glfw", |
| ":libdawn_native", |
| "${dawn_root}/src/common", |
| ] |
| libs = [] |
| |
| if (dawn_enable_d3d12) { |
| sources += [ "src/utils/D3D12Binding.cpp" ] |
| } |
| |
| if (dawn_enable_metal) { |
| sources += [ "src/utils/MetalBinding.mm" ] |
| libs += [ |
| "Metal.framework", |
| "QuartzCore.framework", |
| ] |
| |
| # Suppress warnings that Metal isn't in the deployment target of Chrome |
| if (is_mac) { |
| cflags_objcc = [ "-Wno-unguarded-availability" ] |
| } |
| } |
| |
| if (dawn_enable_null) { |
| sources += [ "src/utils/NullBinding.cpp" ] |
| } |
| |
| if (dawn_enable_opengl) { |
| sources += [ "src/utils/OpenGLBinding.cpp" ] |
| } |
| |
| if (dawn_enable_vulkan) { |
| sources += [ "src/utils/VulkanBinding.cpp" ] |
| } |
| } |
| |
| # Static library to contain code and dependencies common to all samples |
| static_library("dawn_sample_utils") { |
| sources = [ |
| "examples/SampleUtils.cpp", |
| "examples/SampleUtils.h", |
| ] |
| |
| # Export all of these as public deps so that `gn check` allows includes |
| public_deps = [ |
| ":dawn_bindings", |
| ":dawn_glfw", |
| ":dawn_utils", |
| ":libdawn_native", |
| ":libdawn_wire", |
| "${dawn_root}/src/common", |
| "${dawn_root}/src/dawn:dawncpp", |
| "${dawn_root}/src/dawn:libdawn_proc", |
| ] |
| public_configs = [ "${dawn_root}/src/common:dawn_internal" ] |
| } |
| |
| # Template for samples to avoid listing dawn_sample_utils as a dep every time |
| template("dawn_sample") { |
| executable(target_name) { |
| deps = [ |
| ":dawn_sample_utils", |
| ] |
| forward_variables_from(invoker, "*", [ "deps" ]) |
| |
| if (defined(invoker.deps)) { |
| deps += invoker.deps |
| } |
| } |
| } |
| |
| dawn_sample("CppHelloTriangle") { |
| sources = [ |
| "examples/CppHelloTriangle.cpp", |
| ] |
| } |
| |
| dawn_sample("CHelloTriangle") { |
| sources = [ |
| "examples/CHelloTriangle.cpp", |
| ] |
| } |
| |
| dawn_sample("ComputeBoids") { |
| sources = [ |
| "examples/ComputeBoids.cpp", |
| ] |
| deps = [ |
| "third_party:glm", |
| ] |
| } |
| |
| dawn_sample("Animometer") { |
| sources = [ |
| "examples/Animometer.cpp", |
| ] |
| } |
| |
| dawn_sample("CubeReflection") { |
| sources = [ |
| "examples/CubeReflection.cpp", |
| ] |
| deps = [ |
| "third_party:glm", |
| ] |
| } |
| |
| group("dawn_samples") { |
| deps = [ |
| ":Animometer", |
| ":CHelloTriangle", |
| ":ComputeBoids", |
| ":CppHelloTriangle", |
| ":CubeReflection", |
| ] |
| } |
| } |
| |
| ############################################################################### |
| # Fuzzers |
| ############################################################################### |
| |
| group("dawn_fuzzers") { |
| testonly = true |
| deps = [ |
| "src/fuzzers:dawn_spirv_cross_glsl_fast_fuzzer", |
| "src/fuzzers:dawn_spirv_cross_hlsl_fast_fuzzer", |
| "src/fuzzers:dawn_spirv_cross_msl_fast_fuzzer", |
| "src/fuzzers:dawn_spvc_glsl_fast_fuzzer", |
| "src/fuzzers:dawn_spvc_hlsl_fast_fuzzer", |
| "src/fuzzers:dawn_spvc_msl_fast_fuzzer", |
| "src/fuzzers:dawn_wire_server_and_frontend_fuzzer", |
| ] |
| } |