commit | fab8bde2ce3354fb434bdc186554251f43c016e2 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Apr 12 20:48:34 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Apr 12 20:48:34 2021 +0000 |
tree | 3893035db7046b6376c98389f29d5fcba46c50af | |
parent | 120818a6000c6eda127cece1963d64832babc794 [diff] |
Reenable D3D12 tests that failed with 'tint_first_vertex_index not found' Fixed: tint:687 Change-Id: I14eb788f9499f38c2bbe8e0df71399c98281c087 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47424 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.