commit | efe681fb61780c1152afbd5fdf9a9a14c8cc881c | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jun 18 13:48:44 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 18 13:48:44 2024 +0000 |
tree | 1b22113de996ae8556e9c2043aab2cc6b5d8eafe | |
parent | 6f3a39f85c559216aaeb2dd233373dbc73f6a4a4 [diff] |
[hlsl] Add `Access` instruction to IR backend. This CL adds support for the `access` instruction to the HLSL IR backend. Bug: 42251045 Change-Id: I08323da0850cb3af4d36b7df10cfadeeb654f826 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/194021 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.