commit | fae723c7fd8847c0b238a7c600e777408225ed15 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Thu Sep 19 13:30:24 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 19 13:30:24 2024 +0000 |
tree | d66359b11fdab29e80155b2bd804245bee5fcf12 | |
parent | ebd6dc7923b8928afa8c322cf4f33c77e297b01c [diff] |
[glsl] Regenerate skips This CL regenerates the GLSL and GLSL IR skip files. Change-Id: Ie374ad7aa6919e9c0b84010085a0419c67ad3c0a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207197 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com> Auto-Submit: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.