| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/PassResourceUsageTracker.h" |
| |
| #include "dawn_native/Buffer.h" |
| #include "dawn_native/EnumMaskIterator.h" |
| #include "dawn_native/Format.h" |
| #include "dawn_native/QuerySet.h" |
| #include "dawn_native/Texture.h" |
| |
| #include <utility> |
| |
| namespace dawn_native { |
| PassResourceUsageTracker::PassResourceUsageTracker(PassType passType) : mPassType(passType) { |
| } |
| |
| void PassResourceUsageTracker::BufferUsedAs(BufferBase* buffer, wgpu::BufferUsage usage) { |
| // std::map's operator[] will create the key and return 0 if the key didn't exist |
| // before. |
| mBufferUsages[buffer] |= usage; |
| } |
| |
| void PassResourceUsageTracker::TextureViewUsedAs(TextureViewBase* view, |
| wgpu::TextureUsage usage) { |
| TextureBase* texture = view->GetTexture(); |
| const SubresourceRange& range = view->GetSubresourceRange(); |
| |
| // Get or create a new PassTextureUsage for that texture (initially filled with |
| // wgpu::TextureUsage::None) |
| auto it = mTextureUsages.emplace( |
| std::piecewise_construct, std::forward_as_tuple(texture), |
| std::forward_as_tuple(texture->GetFormat().aspects, texture->GetArrayLayers(), |
| texture->GetNumMipLevels(), wgpu::TextureUsage::None)); |
| PassTextureUsage& textureUsage = it.first->second; |
| |
| textureUsage.Update(range, |
| [usage](const SubresourceRange&, wgpu::TextureUsage* storedUsage) { |
| *storedUsage |= usage; |
| }); |
| } |
| |
| void PassResourceUsageTracker::AddTextureUsage(TextureBase* texture, |
| const PassTextureUsage& textureUsage) { |
| // Get or create a new PassTextureUsage for that texture (initially filled with |
| // wgpu::TextureUsage::None) |
| auto it = mTextureUsages.emplace( |
| std::piecewise_construct, std::forward_as_tuple(texture), |
| std::forward_as_tuple(texture->GetFormat().aspects, texture->GetArrayLayers(), |
| texture->GetNumMipLevels(), wgpu::TextureUsage::None)); |
| PassTextureUsage* passTextureUsage = &it.first->second; |
| |
| passTextureUsage->Merge( |
| textureUsage, [](const SubresourceRange&, wgpu::TextureUsage* storedUsage, |
| const wgpu::TextureUsage& addedUsage) { *storedUsage |= addedUsage; }); |
| } |
| |
| void PassResourceUsageTracker::TrackQueryAvailability(QuerySetBase* querySet, |
| uint32_t queryIndex) { |
| // The query availability only need to be tracked again on render pass for checking query |
| // overwrite on render pass and resetting query set on Vulkan backend. |
| DAWN_ASSERT(mPassType == PassType::Render); |
| DAWN_ASSERT(querySet != nullptr); |
| |
| // Gets the iterator for that querySet or create a new vector of bool set to false |
| // if the querySet wasn't registered. |
| auto it = mQueryAvailabilities.emplace(querySet, querySet->GetQueryCount()).first; |
| it->second[queryIndex] = true; |
| } |
| |
| const QueryAvailabilityMap& PassResourceUsageTracker::GetQueryAvailabilityMap() const { |
| return mQueryAvailabilities; |
| } |
| |
| // Returns the per-pass usage for use by backends for APIs with explicit barriers. |
| PassResourceUsage PassResourceUsageTracker::AcquireResourceUsage() { |
| PassResourceUsage result; |
| result.passType = mPassType; |
| result.buffers.reserve(mBufferUsages.size()); |
| result.bufferUsages.reserve(mBufferUsages.size()); |
| result.textures.reserve(mTextureUsages.size()); |
| result.textureUsages.reserve(mTextureUsages.size()); |
| result.querySets.reserve(mQueryAvailabilities.size()); |
| result.queryAvailabilities.reserve(mQueryAvailabilities.size()); |
| |
| for (auto& it : mBufferUsages) { |
| result.buffers.push_back(it.first); |
| result.bufferUsages.push_back(it.second); |
| } |
| |
| for (auto& it : mTextureUsages) { |
| result.textures.push_back(it.first); |
| result.textureUsages.push_back(std::move(it.second)); |
| } |
| |
| for (auto& it : mQueryAvailabilities) { |
| result.querySets.push_back(it.first); |
| result.queryAvailabilities.push_back(std::move(it.second)); |
| } |
| |
| mBufferUsages.clear(); |
| mTextureUsages.clear(); |
| mQueryAvailabilities.clear(); |
| |
| return result; |
| } |
| |
| } // namespace dawn_native |