Roll vulkan-deps from dbbfba1957ea to bd51d2cd4024 (18 revisions)

https://chromium.googlesource.com/vulkan-deps.git/+log/dbbfba1957ea..bd51d2cd4024

Also rolling transitive DEPS:
  https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/96899e0f47045846b3b77cd9a9710c6366d9f859..46ef757e048e760b46601e6e77ae0cb72c97bd2f
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers/+log/2a9b6f951c7d6b04b6c21fe1bf3f475b68b84801..ec59c77a3bb5c747a369931ef101ac7c14823f2f
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/362ce7c60d040ed927464ed4f29c688dbc541886..44936c4a9d42f1c67e34babb5792adf5bce7f76b
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader/+log/6b31cf1995f78f26e0f2fe136343ed09bd35f09b..31cfa022eff1061a1ec8b3f1cd17b5b709fa6fee
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/f58cf5e2b89c25025bd8421a4719a95b494a52e1..5927397299c7f4ab2312a0935fe5921e3ac5168e

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-dawn-autoroll
Please CC jrprice@google.com,webgpu-developers@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: jrprice@google.com
Change-Id: Id5c47acdc92e07d5349faceb81404b8ee463b948
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/208179
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
7 files changed
tree: 4ab54d5a7af8e60efd4f0cf59ed5256831f32dbe
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .git-blame-ignore-revs
  18. .gitattributes
  19. .gitignore
  20. .gitmodules
  21. .gn
  22. AUTHORS
  23. BUILD.bazel
  24. BUILD.gn
  25. CMakeLists.txt
  26. CMakeSettings.json
  27. CODE_OF_CONDUCT.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. CPPLINT.cfg
  31. DEPS
  32. DIR_METADATA
  33. go.mod
  34. go.sum
  35. go_presubmit_support.py
  36. LICENSE
  37. OWNERS
  38. PRESUBMIT.py
  39. README.chromium
  40. README.md
  41. WATCHLISTS
  42. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.