commit | fb96429725360210331bb23dd050110965a63191 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Sep 03 22:25:11 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 03 22:25:11 2024 +0000 |
tree | 0311f76600d616776c75907640b38798335bff11 | |
parent | 7abbf53a30e9c03bf3a1119dfa139abf6cb4814d [diff] |
[glsl][ir] Add conversion support This Cl adds `Convert` support to the GLSL IR backend. Bug: 42251044 Change-Id: I43c7e470b4d055fecebcff0a3db8edb7643ca314 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204894 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.