#include <metal_stdlib> | |
using namespace metal; | |
kernel void f(const constant half3x2* tint_symbol_1 [[buffer(0)]]) { | |
thread half3x2 tint_symbol = half3x2(0.0h); | |
tint_symbol = *(tint_symbol_1); | |
tint_symbol[1] = (*(tint_symbol_1))[0]; | |
tint_symbol[1] = half2((*(tint_symbol_1))[0]).yx; | |
tint_symbol[0][1] = (*(tint_symbol_1))[1][0]; | |
return; | |
} | |