#version 310 es | |
vec2 func(inout vec2 pointer) { | |
return pointer; | |
} | |
mat2 P = mat2(0.0f, 0.0f, 0.0f, 0.0f); | |
void tint_symbol() { | |
vec2 r = func(P[1]); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
tint_symbol(); | |
return; | |
} |